|Hunter Hunted is a one or two-player side-scrolling
action game which pits Jake, a muscle-shirt-and-blue-jeans human street
fighter, against a large and unpleasant creature similar to a minotaur.
Aliens have captured these two combatants and put them into a dark set
of industrial tunnels and platforms for the purposes of entertainment.
The two SGI-rendered, motion-capture combatants pursue each other around
and through crumbling halls, pits, traps, and automated defenses, starting
the game unarmed and eventually locating whips, guns, rocket launchers,
ammo, and other resources in their search-and-destroy competition. The
action goes into the screen as well. When Jake or the Hunter reaches
a 2-D door set into one of the many side-plan levels of the game, a
stroke of the up arrow sends the character running into the screen,
"away" from the player, into the next lateral level of arena, allowing
players to sneak up on their opponents from slightly unexpected directions
(including from above or below). Certain other special doors which require
keys or other objects/actions to open them are presented edge-on to
the viewer in a kind of cutaway view. The game has nice music and its
deathmatch play in a platform game was revolutionary. A few months after releasing the game, Sierra released a Mission Pack in 1997, which was available on their official website and distributed on CD of some magazines. It adds 20 missions: 2 Missions in challenge mode, 3 Mode missions team, and 15 missions in single player.