Blasphemous The Game Kitchen / Team17 Digital Ltd 2019

This is an action-platformer from the creators of The Last Door that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core, delivered through exploration of a huge universe comprised of non-linear levels. Immerse yourself in a dark fantasy nightmare that has been constructed PIXEL BY PIXEL by our committed artists. The core of the game is the fast, intense and satisfying action combat. You will fight and slay creatures, each one bigger and more fearsome than the last. Chain encounters at the right pace and you will unlock the Martyr's Excommunication mode, becoming almost unstoppable. Epic boss battles await you in your journey through the lands of Orthodoxia. If you manage to survive its inhabitants, your skills will be challenged by the enormous and fierce creatures that rule this damned universe. Explore a huge land, a universe that feels as open as it is oppressive, delivered through a non-sequential level design that puts you in control of where to go next. We are putting great focus on achieving a very satisfying combat mechanics with very responsive control, smooth animations and lots of blood and gore. Handmade pixel art, with large sprites and super smooth animations, created pixel by pixel, frame by frame. Evocative narrative: the levels are not just platforms; they tell a story to those who are interested, but don't get in the way if you just want the action. Find your personal combat style by equipping rosary beads, or carrying around relics that boost your abilities. Set in the savage land of Orthodoxia, a place where religion is of the utmost importance in the eyes of the populace, superstition runs amok, and churches outnumber people two to one. You will find yourself in this hellish territory in the wake of the Age of Corruption. You will play as The Penitent One, a rogue nomad tackling the evil of this world alone with only its trusty sword by their side. The Penitent One is the last survivor of a congregation called The Silent Sorrow. The whole group was punished to be thrown to the great Abyss of the Eternal Grief. Here you will see some of the horrific and inhuman enemies our pixel artists came up with over the last few months. More scarier and larger creatures will follow soon. It creates a dark fantasy world that is universally appealing, but also deeply inspired by the most meaningful icons of our local folklore. If you play it, chances are that you may want to visit the city of Seville (Spain) in the future, to see the locations, traditions and culture that inspired the game. Carlos Viola is the award-winning composer of 'The Last Door', and other remarkable indie titles like 'Pharaonic' (by Milkstone), 'Six sides of the world' and 'Rotor'scope'. This time around, he will be directing the work on both the Original Soundtrack and the audio design.
Screenshots/Videos
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Level Demo + Gameplay Prototype v1.1 + Narrative Prototype v1.0.6 (provided by Delacroix & upped by Scaryfun) 33+74+104MB


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