La Machine à Remonter le Temps [Fr] Dupon Multimédia / Bayard Presse 1996

A rather strange educational project, published exclusively in France and apparently intended to arouse interest in children in preschool (or at the very least primary school) age. There are two “global” modes - “quick” and “interactive” time travel, accompanied by a certain set of cognitive information in the form of pictures, tables and even small FMV clips (without subtitles) with the participation of famous Jerome Bonaldi actor in his homeland as a storyteller. However, this thing has been posted on our website for the reason that it also has three small mini-games: Costumes, Errors, and Detective. The first requires some, so to speak, “historical logic”: the image of a man or woman in a suit corresponding to a particular era (from prehistoric times to modern times) appears on the screen, and next to it is the figure of a man of the opposite sex, almost certainly dressed in a completely different style outfit. Our task is to “change clothes” (by scrolling through the options by pressing the “+” and “-” buttons at the bottom of the screen) the companion or companion into the “correct” clothes, confirming the correct (in our opinion) choice by clicking on the icon with a hand in the lower left . Each of the two remaining mini-games has a time limit (sixty seconds) and two difficulty levels (with which the previous named parameter is not associated). In "Errors" you need to find an object in the displayed image, not appropriate in the "temporary" plan for its surroundings (for example, a radio in a hut of primitive people or a wheeled steamer on a river near a medieval castle), clicking on it; at the second level of difficulty, the solution may be a little less obvious (say, in the case of the last picture described, the steamer is replaced by a water wheel, which, according to the authors of the game, seems to be somewhat later than the times to which the image refers). "Detective" involves searching for a demonstrated fragment of a picture among a set of complete images: the latter need to be scrolled with the help of "+" and "-" at the bottom of the screen. Clicking on the eye in the lower left allows you at any time (within the allotted for the "party" limit) to look again at the element you are looking for, and accessing the nearby magnifier to return to sorting the canvases. The level of complexity here is most likely expressed in the area of ​​the particle we are searching for; on the other hand, it can easily happen that she gets caught in the very first picture - and often even by the small visible details it is clear what era it refers to, so finding a potentially necessary picture is not difficult. It should be noted that all three entertainments formally do not imply "rounds". Unfortunately, in fact that's all; One can only note a very nice visual style of all the above images, which are executed in the best traditions of the old European book illustration, as well as an unusual cursor in the form of a "robotic" hand. We strongly recommend to study history at least from school textbooks.
Screenshots
French ISO Demo 344MB (uploaded by Old-Games.ru)


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