Aquaria Bit Blot, LLC. 2007

In Aquaria, the player controls Naija, a lone underwater dweller, who is in search of her family. She explores a massive ocean world, teeming with life and filled with ancient secrets. In her journey she encounters various underwater creatures, travels from hidden caves to sunlit oases, and solves mysterious quests in underwater ruins and long forgotten cities of ancient civilizations. It is an action adventure game, heavily focused on exploration and puzzle-solving, with non-linear gameplay. There are many lifeforms with which Naija can interact. Some of them are hostile, while others are friendly, and some pay no notice to her. Interaction is accomplished by singing songs, which have various effects on Naija (shield, transformation into another form, etc.) and her surroundings (lifting heavy objects, opening plants, cracking eggs, etc.). It is also possible for Naija to obtain offensive powers to protect herself from some of the more hostile creatures in the game, and key battles against certain ancient foes are essential to progressing the storyline. To face dangers, Naija has to use the power of the verse. By right-clicking on her, eight notes of different colours are shown, and clicking them triggers a chant. By chanting the right tone at certain plants, Naija can collect items, and learn spells and recipes. In the style of Loom of The Legend of Zelda: Ocarina of Time, the notes can be combined into songs to cast spells. These form shields, can be used to lift objects or change Naija to different forms with new abilities giving access new locations. Right-clicking interacts with the environment and is used for attacking. In an items menu food and other objects can be used or cooked in combination to form new ones. During the game Naija also meets four pets that assist her and there are ancient turtles she can use to travel over large distances. The different environments are linked from Naija's home, a central hub. Hidden treasures found while exploring are used to decorated the cave or can be used as a costume. During gameplay, a mini-map is shown in the bottom right corner and it can be enlarged to a full map. The game can be saved using red crystals scattered around the areas and it includes a level editor to create new environments and modifications. It won the 2007 Independent Game Of The Year award for best game.
Level Demo 64MB (@
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Full Demo 194MB (uploaded by Molitor)
GOG Digital ISO Demo v2.0.0.1 210MB (uploaded by scaryfun)
OpenSourceEdition Patch (portable, no CD-key; requires v1.1.0+)

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