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This is an early platformer game by John Romero who later went on to fame with making Doom. It was developed for the Apple II in 1988 and later ported to DOS as an example game to accompany his article about his GraBASIC, an Applesoft BASIC add-on, for the UpTime disk magazine. The object of the game was to collect gold cups to move on to the next level. Guide Dave through ten terrifying levels as he tries to reclaim his trophies from a deserted pirate's hideout. This is a standard platform run and jump game although with only 10 levels but it's meant to be more difficult than the usual. |