|Created by the same team that brought us the atmospheric text adventure The
Hound of Shadow, this is a graphic adventure game with a point-and-click interface. An exotic, ancient city bustling with life. A strange, unnatural creature. A murder. And you, on a business trip to Alexandria, Egypt, suddenly involved in the case of a mysterious cult that deals with strange forces. Take a piece of ancient Egyptian mythology, add a pinch of demonology a la Lovecraft, and mix with a decent dose of colonial middle-east romanticism -- those are the ingredients for this sinister adventure game. Quite unusually for a pedigree adventure game, you have to design your character at the beginning of the game. You may chose a gender as well as one of six professions, ranging from traveller to private eye or occultist. Each category consists of four to five talents, in which you can then invest skill points. You may thus specialize your character in toxicology, let him learn the Arabian language, make him an excellent observer or an expert in necromancy. The talents have no influence on the plot, but a marginal one on the dialogues; you will get slightly different conversations depending on your knowledge of certain subjects. Your choice of profession, however, opens three slightly different approaches to the mystery, culminating in three different endings. Although the basic course of events does always stay the same, a few scenes are exclusive to each branch. Also, you will be accompanied by either the Greek occultist Ariadne Elytis or the rational inspector Bimbashi Cameron. It suffers from almost nonexistent puzzles and short length. Nevertheless, the plot, which involves ancient Egyptian curse and artifact-smuggling ring, is excellent. Many possible endings (depending on skills you
select at the start) also invite multiple replays that compensate for the short length. In all, a good introductory-level game. The game was updated with voice acting and animations (although with same dated graphics) but was a cut down version with 4/6 of the whole game removed and re-marketed as The Scroll in 1995.
See also: #Scroll, The