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In this adventure, you play the part of a famous archeologist, Professor
Frank Foster. After spending years on what appears to others as nothing more than
treasure hunting, you've finally located the hideout of the legendary pirate Silver
Eye. Through a chance discovery of an underwater entrance to a deep-sea cavern just
as your oxygen supply is running out, your good fortune turns deadly as you embark
on a test of survival. Your adventure will take you deep underground where you'll
encounter and fight a legion of creatures in your search for pirate bounty and The
Conquest of Silver Eye. Movement is done Myst-style via an on-screen directional
arrow that takes you from screen to screen. Interaction with objects is accomplished
through a series of command options such as take, put, open, eat, look, use, etc.
One of the most obscure adventure games ever made, it's a pretty decent first-person
Myst-lookalike adventure game with some interesting puzzles. Although the game offers
the same dead silent, unpopulated-but-pretty-to-look-at gameworld as Myst, the
puzzles in Dive are integrated better into the storyline and you actually have an
inventory, so that the game feels much less like a big logic puzzle-solving contest
than an actual treasure-hunting quest. There's a good mix of tradition puzzles (that
require you to use items from your inventory), and board/logic puzzles similar to
7th Guest or Myst. There are even some combat sequences thrown in (where you will
need to kill some robots), but they are there mostly just to break the leisurely pace
of your exploration. |