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No doubt one of the most original adventure games ever, Normality is like a
tongue-in-cheek version of George Orwell's classic 1984: You are Kent, a very -erm-
independent lad who's being persued by the cops (the "Norms") for deviating from the
strict norms imposed by the new leader Paul. Puzzles are obscure at times, but their
wacky logic is self-consistent and becomes evident when solved. Great 3D engine,
plot, and characters make it one of the best adventures ever, and it will also take
you a long while to finish. It is perhaps most interesting as it was one of the
first games to put what is essentially a traditional "point and click" adventure game
into real-time 3D, being, as it is, largely devoid of action sequences traditionally
associated with the 3D format. It is played in the first-person perspective, and the
game's engine is actually the same used in the game Realms of the Haunting. The
graphics are very similar to that of Duke Nukem 3D or other so-called "2.5D" games
of its time. The story revolves around Kent Knutson, a rebellious teenager in the
city of Neutropolis, from which various places take up the setting of the game. While
in prison, he receives a note from an anonymous inmate telling him about the
underground insurrection group that he might want to join. From here on, the player
starts the game in Kent's apartment, having to go find and join this resistance group. |