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This is an adventure game/role-playing game hybrid and the fourth installment
in the series. Drawn without warning from victory in Tarna, the Hero arrives without
equipment or explanation in the middle of the hazardous Dark Caves in the distant land
of Mordavia. Upon escaping from the closing cave mouth, he meets a mysterious young
woman named Katrina who assists him again several times in his journey. He encounters
several old foes, including the not-quite-dead Ad Avis and the ogress Baba Yaga, and
makes several bizarre new allies. The Hero is ultimately coerced into assisting Ad
Avis' Dark Master in collecting the Dark Rituals that will awaken Avoozl the Dark One
(an obvious Cthulhu pastiche, and most likely a reference to the Slavic deity Crnobog)
from his slumber underneath the Dark Caves. Naturally, the Hero is freed from this
control and thwarts their plan, destroying Ad Avis in the process. During the
celebration of the Hero's somewhat pyrrhic victory, the wizard Erasmus appears,
summoning the Hero to the land of Silmaria. It's easily the darkest of the game series
with its dark cult and numerous undead and Lovecraftian monsters. The floppy disk
version is notorious for having many in-game bugs, but a patch was eventually released.
Sierra also released a CD-ROM version of the game that had the same patch already
applied. The soundtrack was largely original although it included a reprise of the
hero's theme, and a version of Anitra's Dance by Edvard Grieg provided the background
music at the Mordavian Inn. This was also the first game in the series to feature
voice actors, and John Rhys-Davies provided the voice for the narrator. |