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Dynamix's first adventure game, this is one of the most atmospheric graphical
adventures ever made and Jeff Tunnell's masterpiece. As futuristic private eye and
ex-cop Blade Hunter hired to investigate the death of the mayor's daughter in Los Angeles
circa 2004 AD, you soon find yourself embroiled in a wide-scale drug ring and an
ancient Chinese prophecy. The game's atmospheric graphics and comic-book style
cutscenes that advance the storyline greatly enhance gameplay, which is a good blend
of traditional use-inventory-item elements and excellent arcade sequences that would
merit a game on their own. Adventure gamers who despise action sequences in adventure
games will be pleased to know that Rise of The Dragon will automatically let you win
the sequences if you die one too many times. One of the game's many original
concepts is the use of non-linear plot, with many optional puzzles and subplots that
allow multiple endings. This makes the game highly replayable for those who want to
take a different route to see a different ending. The game also has realistic
characters that DO remember your actions and respond appropriately. Puzzles are, for
the most part, easy, except for some frustrating hunt-the-pixel and time constraints.
Overall, it's a must-play for every adventure fan. Even the death scenes are so well
done that you may want to try different ways to die just to see them all. |