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This is a decent adventure game that unfortunately descends into mediocrity
quickly after a fascinating intro and never quite recovers. The best thing about the
game is the interesting plot: in the near future, several nuclear disasters have
pushed the Earth much farther away from the sun than before. As a result, global
temperatures have risen precipitously, new deserts have been formed and now cover over
thirty percent of all land mass. Since new deserts are being formed every year,
mankind needs to establish itself on these barren deserts or facing certain extinction.
Amid this backdrop is Morium, a metal ore discovered by a mining corporation that
seems to offer protection against the extreme radiation and heat of the new deserts.
But before it can be safely used, Morium needs to be tested in the sun - the cradle
of life and the ultimate extreme which will give a definite result on the Morium's
qualities. You play James Mariner, a test pilot who has been chosen to pilot the
Firefly, an experimental craft plated with Morium and modified to test the ore. Your
mission is to deploy a probe within the sun's corona and monitor the results. But as
usual with 99% of all adventure games, things did not go according to plan, and you
find yourself confronting a strange alien civilization and the menace they left behind.
It's a mostly typical adventure game in that you pick up objects and use them in
appropriate places. The difference is that similar to Omikron or Alone in the Dark,
action plays a big role in the game: you will have to punch and kick your way through
many portions of the game. |