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Re: Lithtech Engine 1 and Fiddler's Green

Postby yamibito » Tue Oct 04, 2016 9:47 am

@hfric
My pleasure :mrgreen:
"Here at least
We shall be free; the Almighty hath not built
Here for his envy, will not drive us hence:
Here we may reign secure; and, in my choice,
To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven…"
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Re: Lithtech Engine 1 and Fiddler's Green

Postby annoyment » Mon Oct 17, 2016 1:48 pm

Got the chance to test Fiddler's Green on me W10 (yamibito's pack ofc)! Had to mount via BINs since CUEs gave an error, all fine since. Everything untouched at the installer except omitting DirectX and adding " (x86)" at the default path. Hit Finish instead of Play, installed the patch (both installers at Admin), then clicked Play. Made and removed profiles with ease, as well as changed resolutions ingame, and still plays flawlessly, no wrapper, no W10 fix, both Admin and non-Admin. Hit a probable snag with deleting a profile, resolved by switching to windowed mode (640x480), might be worth a shot for yeh @hfric :D
That's all I have to report on my side, good luck with Talon titles mate :up:
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Re: Lithtech Engine 1 and Fiddler's Green

Postby Steve » Fri Nov 04, 2016 1:19 am

Saw this thread about Lithtech games and remembered my post here about Atlantis: Trial by Fire, which is an early Lithtech game. Not sure if this will help anyone out but... You never know. In brief, I describe in that post how to get the game to run (at least on Win7 64-bit system).

My post about Atlantis:Trial by Fire (LithTech game)
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Re: Lithtech Engine 1 and Fiddler's Green

Postby hfric » Fri Nov 04, 2016 11:07 pm

its not that game will not run ... its the other graphical features you get when running games on new OS ... from flicking textures , to missing assets that should have worked , to abnormal speeds ( its Vsync solution is broken in 64 Os ) etc... just see my headaches when running old games like "Blood & Lace: A Gothic Novel" {legendsworld.net/phpBB3/viewtopic.php?f=3&t=15601}
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