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Gothic 2 and night of the Raven

Postby mickkk » Tue Apr 25, 2006 3:23 pm

Hi everyone.

Is anyone having problems with this, I cant extract half the speech files they seem to be corrupt in the 7zip archive. I cant even extract them manualy.

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The rar`s unpack ok and the instalation from the 7zip goes ok untill it tries to decompress the speech files which it cant find half of them as 7zip skipped them.

1.9gigs for this is not good. :x

thanks for any help or reply


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Postby hurenBock » Tue Apr 25, 2006 5:10 pm

download the sfv file and check the files
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Postby hfric » Tue Apr 25, 2006 8:06 pm

use flashsfv to use the sfv file that checks the compresed file if they have errors
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Postby V-man » Tue Apr 25, 2006 8:32 pm

The error sounds more like it is a problem with your file system. What does your drive use, FAT-32 or NTFS?

Are you perhaps trying to decompress the game into a folder that is located in a lot of subdirectories? Does the error occure only on files that have a longer name and shorter ones work?

This what comes to my mind first.
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Postby seppesbox » Tue Apr 25, 2006 8:48 pm

Before I upload, I always doublecheck.

the file unpacks OK here

system : Windows XP
filesystem : NTFS
unpacked in c:\games

There are a few wav files in which foreign (the german ß) letters are included. (these are not recompressed)

This could be the reason.
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Postby mickkk » Tue Apr 25, 2006 9:20 pm

Thanks for the replies,

I think its a system file problem I use win ME and Fat32

I can extract the files manually into 2 folders half the files in each but cant put them all into one folder there are over 20,000 so i still have a decompression problem cos there in two folders.

I think anyone using Fat32 is going to have problems here with this one.

Any ideas anyone ?

thanks inadvance

seppesbox: its a very good upload, thanks for your time.

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Postby InsaneFury » Tue Apr 25, 2006 10:03 pm

Any Windows OS, regardless of filesystem used has a limited pathname depth. If you're extracting in a path that approaches this limit, any files being stored that cross that limit will by default be truncated. This might conflict with 7Zip's internal checking mechanism, causing it to abord (like it should IMO).

An alternative pondering: perhaps your drive is full? ;)

It's just pretty weird that if you have 2 folders, then simply decide to move all contents from one to another, doesn't work in Windows...
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Postby hurenBock » Tue Apr 25, 2006 10:51 pm

lol ive seen 2 sentences that are german in the subtitles
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Postby mickkk » Tue Apr 25, 2006 11:04 pm

InsaneFury:

I have 16 gigs free hd space on the partition im trying to extract to.

Im extracting to the Gothics default sound dir

if i try to move the contents from one folder to the other I get that message in my origional post.

strange to both you and me.

thanks for the replies


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Postby jjim » Wed Apr 26, 2006 12:22 am

One solution when you have extracted the files is to rebuild the sound and speech files into .vdf files - these are packs of files that the unripped game uses. Use the tools in the rip ( work dir i think) . This will also make for a cleaner install and better file parsing - it will reduce the total no. of files from 30000 plus to a few hundred. :)
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Postby V-man » Wed Apr 26, 2006 5:09 am

jjim wrote:One solution when you have extracted the files is to rebuild the sound and speech files into .vdf files - these are packs of files that the unripped game uses. Use the tools in the rip ( work dir i think) . This will also make for a cleaner install and better file parsing - it will reduce the total no. of files from 30000 plus to a few hundred. :)


I agree with that. If the tool is not in the rip, this should include it.

Especially if you use FAT-32, this will reduce the games size a lot!
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Postby mickkk » Wed Apr 26, 2006 4:45 pm

jjim,

I took a look at that tool you mention and it puzzled me to death.

Do I throw all the sound files at it and make these other files or do they need some kind of order?

thanks

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Postby jjim » Wed Apr 26, 2006 9:53 pm

mickkk
open the tool vdfs.exe and select builder . Add all the sound files into a file called: Sounds.vdf. Make sure that you keep the directory structure and then put the sounds.vdf file into game/data - (you will see the other .vdf files in there - open these with viewer to check that the one you made has the correct directory structure ). Now you can delete the individual sound files.
Do the same for the speech except these go in 2 files -
speech1.vdf and speech2.vdf. ( put enough wavs in speech1.vdf to make the file size 611 181 kb and the rest can go in speech2.vdf).
I don't think it's critical how many files are in each .vdf - but i suggest backing up the wavs in case speech is lost later on in the game.
good luck :)
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Postby grupof0091 » Wed Apr 26, 2006 10:56 pm

it would be more easy if you use standard .ace or .rar to compress the games, why to complicate with 7zip format???? 8)
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Postby mickkk » Thu Apr 27, 2006 12:27 am

jjim,

thanks for the nfo I will give this a go,

thanks


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