Index ⇒ General Topics ⇒ AHK Injector:DirectX hooking wth autohotkey(Peixoto's patch)

Thoughts on life, the universe and everything else not covered in other categories.

Moderator: LW Moderator

AHK Injector:DirectX hooking wth autohotkey(Peixoto's patch)

Postby oldman » Sat Feb 27, 2016 7:53 pm

Just posting this in case anyone was unaware of it ,might be useful for some games:

I noticed when i was looking at American_McGee's_Alice:
http://pcgamingwiki.com/wiki/American_McGee's_Alice#Peixoto.27s_patch

https://autohotkey.com/boards/viewtopic.php?f=6&t=9341&p=51737#p51737

Quote:
What i'm posting here is a compilation of some AHK scripts and a small C\C++ dll with code i have used to patch and mod some old games putted in the form a of a command line program that anyone can use to mod old (DirectX 2-7 and Opengl 1.1-1.5) games.

It's amateur stuff but it can do some nice things
With the command line you can:

- Change textures in DirectX 2-7 and Opengl 1.1-1.5 games - the program was used to port the textures from the iOS version of Tomb Raider II to the PC.
- Fix the compatibility of the Xbox 360 controller with many old games
- Use hooks to manage mods and saves without moving files around
- Fix a color bug in 8bit color mode on windows 7 and vista (since i switched to 10, i'm not supporting this anymore)
- Force games to run in a single processor

Much more can be done extending the program with you own scripts, like
- HD and widecreen patches
- Bugfixes
- Trainers that can do anything cheat engine trainers can
oldman
Super Member
 
Posts: 612
Joined: Thu Jun 14, 2012 7:39 pm
Thanks: 147
Thanked: 171 times in 133 posts

The following user would like to thank oldman for this post
Meddle

Return to General Topics

Who is online

Users browsing this forum: No registered users and 14 guests