Dead to Rights1,everything is so good so cool but only one thing make this game like shit, because of the auto-aiming system,press F to enter the manual aim,still shit
is there any MOD to make Dead to Rights1 just like maxpane or kill switch?
Moderator: LW Moderator
annoyment wrote:No mods whatsoever, only trainers. Played it myself long ago, the port (with the canister fix IIRC) works and plays nicely, got used to the (maybe clunky but still manageable) aiming scheme, reached near-end of the game on normal and uninstalled due to nigh-impossible boss in the gas chamber (difficulty matter, not a bug)...
While the port works okay, it's structure and pipeline is clunky, a trait shared by later Hip Games' ports (namely Pac-Man World 2, CT Special Forces Fire for Effect, and the already mentioned kill.switch), with its NoCDs spanning over 20 megs (700 for this game alone ) due to extracting SFFS (StarForce DRM's heavily encrypted archive format) and stuff, making creation of mods a futile endeavor (and also too little too late ATM). But no need for a mod, persevere through, it's worth (getting used to) it
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