by annoyment » Sat Oct 15, 2016 7:28 am
WAV files are only to be, by standard, audio data in their RAWest form (no compression, using the PCM algorythm, always lossless), and can be opened with every sound processing tool. IO Interactive made a proprietary archive format and changed its extension to WAV for the lulz, and can be opened with, ATM, nothing (only by using searchers and extractors, for example DragonUnpacker, and yet none succeeded viewing the entirety of it)!
As for the PS2 solution, no need for an actual console (nor an emulator), all can be done on a PC, I meant to grab the ISO of the PS2 port (hint: EmuParadise), mount it with Daemon Tools, and scour the files within the disc image using the utility programs mentioned above (they act, on different levels, as searchers, extractors, and converters of audio in Sony ADPCM format, the standard for audio files in PS2 software), these're known of and proven to be reliable for the job (you'll have to mess with frequencies, interleaving, and splitting the audio channels after extraction/conversion, due to the format itself saving all in stereo, excluding basic info on those, but as I said, it's manageable), unlike extractors for PC software. Hopefully some, if not all, confusion is cleared...
Windows is shutting down
"Hellos, plz help with
this, will help backward." -Wimpy