Half-Life 2: Lost Coast Valve 2005

Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast is a single-player level custom-created to showcase High-Dynamic Range lighting (HDR) in the Source engine, and is available free to all owners of HL2 through a download from their Steam application (over 300Mb). HDR simulates how the eye reacts when moving from a dark area to a bright one, or vice versa. Day Of Defeat Source also used the effect. It starts with Gordon Freeman falling into the water on an unspecified shore, with a small town on a mountaintop visible in the distance. The gameplay is quite short as it can be completed in about 15 minutes. You're given an option to enable special developer commentary when the level starts, and if you turn it on, you'll see little orange chat bubbles spinning in varying locations. Hitting the "Use" key on any of these bubbles starts an audio track, where different Valve developers talk about the technology, game design, characters, or other elements of the demo. As a technology showcase, it's system requirements are very high so make sure your system is up to it.
Screenshots
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Portal First Slice extended demo for Nvidia card owners only ( @ SteamPowered) * requires Steam installed Also including: HL2:DM, HL2: Lost Coast, and Peggle Extreme.
Reviews
HL2:DM & Lost Coast for ATi customers ( @ SteamPowered) * requires Steam installed
Infos
Standalone Full Demo 321MB (uploaded by Meddle)


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