|This again is a deathmatch game similar to
Nerf Arena Blast. One laser tags the opponents only. Nobody "really" comes
to harm. The levels are very colorful and seen in neon-illuminated outlines,
reminding me of the film Tron. One can play in a team and it also provides
bots. The graphics are acceptable and with the Tron design unusual. The
game runs even on slower computers still acceptably. A career mode is
also implemented and naturally it is possible for internet play. Play modes
include Free for All (Deathmatch), Team Match, Duel, Domination and Mega Target.
Players have 3 "health canisters", and every hit diminishes one of them. After
three hits, the player counts as "dead" and has to respawn after a delay. The
game is based on a heavily modified Quake 1 engine, and despite being a
budget-title, features some elements that were unique at the time of release.
For example, the game models "Lasertag Grenades" which emit a vast number of
shots in all directions, tagging every player in the vicinity. The "Mega
Target" game mode is rather novel in that it requires players to hit three
targets strewn across the playing arena, before they are allowed to enter a
"core" in which they shoot a final target to score a point. As an added element,
automated defense turrets shoot at enemy players, and some can be converted to
fight for your team by shooting at a sensor above the turret. This disables the
turret for a few seconds and, if it's a convertible turret, makes it fight for
your side until an enemy deactivates/converts it again. The game does not
feature different weapons, instead the player can collect powerups that increase
the firing rate or the hit damage (thus reducing an enemy's energy canisters by
two instead of one) for a limited time.