Nosferatu: The Wrath Of Malachi Idol FX / iGames 2003

Idol FX is a Swedish developer firm which provides principally Xbox games. However, this PC game is an atmospheric horror FPS. Set in 1912 in a castle in the Carpathians, a wedding is about to take place between the sister of the protagonist and the count Malachi. Rebecca and the family Patterson are already in the castle when the latecomer and protagonist James Patterson arrives. However, the count is a vampire and has imprisoned the family (spread in different areas of the whole castle). Now it is a matter of releasing them from their evil clutchesn and to bring them to a consecrated chamber at the entrance to the castle where some some helpful equipment from her suitcases can be produced. There is a cup which one can fill with holy water, garlic, different drinks which bring more speed, stamina or life for 6 minutes. The game is effective in its horror elements. The music is eventful and atmospheric; the graphics are state-of-the-art, but it is not also free from problems. They use intentionally coarse textures and generate with the scanty light in the castle a mood like in the old black-and-white horror films of the 30s. This is underlined by some cutscenes which were inspired quite unambiguously by these films, even if Max Murnau's Nosferatu (classic silent film from the early 20s) the real foundation-stone of the game it might be. As weapons: a sword, revolver, old pistols and guns, wooden stakes (only for vampires suitably), a cross, submachine gun and a cup which one can fill with holy water to splash the opponents with it. As an opponent there are farmers (with old pistol, gun or scythe), dogs, Zombies, Ghouls, rats (only rarely) and of course vampires (which although one comes shortly after 22 o'clock and is it night, mostly in their coffins are sleeping). To rescue the members of the family (and lead them for an irritating time back to the consecrated chamber at the entrance) one must look principally for keys. Also, the castle is newly regenerated at the start of the game (some important points remain the same), amounts of things like opponents vary with every loading process. The regeneration does not change the game so much that one could not recognize the elements easily. But thereby it is not possible to tell a real story. The found members always ask the same vague questions. Maybe it would be better to remove the variations and to tell one story more intensely... Nosferatu is therefore certainly a shooter not in the top ranks, but the horror elements are well done and more numerous than with Undying. Whoever likes horror games should play this in any case, the playing time amounts to only 5-6 hours.
Screenshots
Level Demo 212MB (uploaded by Game Pressure)
Videos
ISO Demo 266MB (uploaded by Egon68)
GOG Digital ISO Demo v2.1.0.3 207MB (uploaded by hgdagon)


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