Pie In The Sky 3D Game Creation System | Pie in the Sky | 1995 | |
---|---|---|---|
|
A graphic programming tool with which you should be able to build your own 3d shooter. Not a very good layout but with many possibilities so you can customize your game with your own graphics. The engine is not very powerful but in 1995 it offered a useful tool for aspiring programmers. The engine was ported to Microsoft Windows and Direct X in 1998, as well as updating it beyond Wolfenstein 3D-like standards. In 2001 the third version of the engine was released, featuring true-3D polygonal enemies and weapons, 3D terrain, super lighting effects, and other improvements. The engine ceased being sold in May 2003. | ||
|
|
||
|
|
||
1 2 3 4 |
|