Pie In The Sky 3D Game Creation System Pie in the Sky 1995

A graphic programming tool with which you should be able to build your own 3d shooter. Not a very good layout but with many possibilities so you can customize your game with your own graphics. The engine is not very powerful but in 1995 it offered a useful tool for aspiring programmers. The engine was ported to Microsoft Windows and Direct X in 1998, as well as updating it beyond Wolfenstein 3D-like standards. In 2001 the third version of the engine was released, featuring true-3D polygonal enemies and weapons, 3D terrain, super lighting effects, and other improvements. The engine ceased being sold in May 2003.
Full Demo v1.2 + v1.3 patch for XP 3.7MB (uploaded by Internet Archive Software Collection)
Full Demo Professional v3.08 73MB (uploaded by scaryfun)
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Full Demo with GCS Menu and GCS Installer Add-Ons 7.7MB (uploaded by Internet Archive Software Collection)

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