SWIV 3D SCi Games Ltd. / Interplay 1996

SWIV 3D is a 3D remake of the original SWIV. It features a voxel-based 3D engine and mission-based play, as well as a myriad of new enemies and completely new style of gameplay. It plays a lot like a typical 3D shooter: you control a helicopter which you must navigate through landscapes, all the while shooting at buildings, vehicles and other planes or helicopters and fullfilling your mission goals. There are also opportunities to use an armoured Jeep. Instead of the top down view of the original, you get a proper 3D view using voxel graphics, from behind whichever vehicle you are controlling, which looks damn good. And you're no longer stuck with flying one way, towards a fiery death. You can now roam all around a 3D landscape, in whichever direction you want. You now have a number of objectives which must be completed. These are mainly of the 'seek and destroy' variety, which have you nipping around the landscape, taking out an enemy installation, before flying off to your next objective. A compass is provided, which automatically points to the direction of the next objective, avoiding any embarrassing 'stopping and asking for directions' situations. You change modes of transport throughout the game; you start off in either the helicopter or the jeep, and there's usually a point somewhere on the level where you can change over to the other means of transport. This adds a tiny bit of strategy to the game, though not enough to deter shoot-em-up freaks. The helicopter is fast, with a wide turning circle, and can move from side to side, to avoid incoming missiles. This means you can usually get away with flying over a base, letting lose your weapons, and zooming over a hill before the enemy can retaliate. There's the obligatory selection of weapons to pick up. These include homing missiles, smart bombs, napalm, power-ups, and a smart bomb. The latter unleashes a nuclear explosion, which sends a shockwave across the ground, taking out most things in its way. Except you. It was re-released as "SWIV 3D Assault" in 1997 with 3Dfx and native Windows 95 support.
Level Demo ~14MB ( @ Download.com)
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Full Demo 22MB (uploaded by MyAbandonware)
Full Demo ~25MB ( @ Fajnegry)
UK Clone ISO Demo 443MB (uploaded by elsie3)

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