Trepidation Trepidation Development Team 2007

This is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. It aimed to have a game that runs well even on older machines that is fast paced and fun to play. After development was ceased in 2008, the open source code was further developed in 2017. The game includes: 18 multiplayer levels (maps); Quake 3 and Star Trek Voyager Elite Force Map Compatibility; An original soundtrack featuring 10 original tracks; 7 Game Modes; In game Voice Over IP Support (VOIP); All New Weapons; Instagib Modifier Available On Most Game Modes; Build defensive Gun Turrets in capture the flag; Random Map Rotations; New features for Level Designers. The Game Modes included areTrepidation - A Team based game where the object is to destroy the other team's power core. Various defensive structures can be built to protect your base and achieve your goal. While this game employs strategy it is extremely fast paced and teamwork is a must. Deathmatch: You see them, you kill them. Team Deathmatch: Same as Deathmatch but you're not solo. CTF - Classic capture the flag action with the ability to build gun turrets (if enabled) to help defend your base. Survival: A last man standing game mode similar to Elite Force's Gladiator. Arsenal: You get some select weapons, don’t lose them or your out.
Screenshots
Free Game v0.0.20 268MB (uploaded by Itch.io)


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