Top Gun: Fire At Will Spectrum Holobyte, Inc. / MicroProse Software, Inc. 1996

This is a flight simulator based on the movie of the same name. You take the role of Maverick and must pilot your F-14 Tomcat with your RIO Merlin in the backseat through a series of missions that begin with the Top Gun School in San Diego and continue with conflict zones in Cuba, Korea and Libya. Full motion video cutscenes with live actors play between many of the game's fifty or so missions, with James Tolkan being the only actor to return from the original movie. The action begins at Top Gun School, where you will compete for the coveted Top Gun Trophy. This competition is set against a backdrop of a burgeoning global crisis, which is reflected in the urgency of your missions that escalates in importance the more you play. You will get to choose characters from the movie as your wingmen. Many FMV cut-scenes are very well done, with a convincing cast that rival their counterparts in the movie. The downside of this plot-based approach is that you need to keep important wingmen alive to play the next mission and see the plot progress, and the game doesn't offer any plot branches. The nuisance is minor, though, because the game is quite forgiving to beginners. The graphics in TGFAW was cutting-edge for its time, and still looks very good today. The missions in the grand canyon, which give you the whole view of Top Gun school, are especially fun to play. Because the game doesn't focus on realism, the virtual cockpit is virtually useless - you can't interact with it. The invisible cockpit mode is much more satisfying. Although the game isn't complex, the enemy planes behave quite reasonably: they gang up on you, trick you into an ambush, and check their airspace constantly for any enemy activity.
Screenshots
Full Demo 14MB (uploaded by MyAbandonware)
Video
ISO Demo (uploaded by Egon68)


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