Brutal Doom 1993

This mod takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more. In development since 2010, it was an 18th Cacoward winner. The whole world becomes more real and interactive. You can hurt yourself with the shrapnel if you shoot a gun too close of a wall, you can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, you can use the chainsaw to rip when you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields. Blood will drip through your visor every time you shoot enemies too close. Everything sounds louder, looks bigger, moves faster, and hits harder. The camera shakes every time something explodes near you. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes. Black Edition has total improvement gameplay, visual and sound design, visual effects, massive changes of all game aspects and new unique stuff. It combines large battles and speed of classic Doom, meaningful realism with dark and atmospheric aesthetic of Doom 3 and dynamics with modern stuffs of Doom 2016. Insanity's Brutality is a mod of Brutal Doom containing a large number of new weapons (which spawn should be configured in mod options), several new monster abilities (eg kicks jumping on you), new sound effects, and several classes characters that differ only in the starting weapon. Project Brutality This is the highest quality expansion of content for Brutal Doom v20b that capitalizes on breaking new ground in terms of gameplay, features, weapons, enemies, balance, visuals, sound, and so much more. Now with Zandronum 3.0 support, multiplayer is a feature. Each weapon and monster was carefully chosen, edited, programmed, and animated to feel alive and fit perfectly and consistently into the lore and world of Brutal Doom. And the best part- YOU choose how you want to play with a wide variety of options, presets, and game mode.
Screenshots
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Download v0.20 for ZDoom & GZDoom or Skulltag & Zandronum engines 33MB (uploaded by ModDB)
Insanity's Brutality Videos
Black Edition v20b + Derp Collection 279MB+391MB (uploaded by speedracer)
Videos
Insanity's Brutality v3.8 and IB Test v4.0 161/210MB (uploaded by speedracer)
Project Brutality + Hellstorm and Jrmyxd Editions + And Hell Followed + Fearrific (DOOM.1.7z + F4_25JanFIXb) + The Russian Overkill 261+203+224+(332+248)MB+226MB (uploaded by speedracer)


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