Sub Culture Criterion Studios / Ubi Soft Entertainment Software 1997

This a submarine action/adventure computer game is a distant relative of Elite. The player takes the role of a member of the ultra-tiny race that lives on the ocean floor. Navigate a sub, trade among the different enclaves, do a little combat, and encounter the different missions and special plots. When you start the game, you discover that the Bohines, a nation in the game, are at war with the Prochas, another nation. To survive and prosper, you can engage in various mining or salvage operations, recovering enormous bottlecaps, cigarette butts, thorium crystals, and pearls, all of which are valuable commodities sellable in cities. However, one must watch out, as both mutant fish and dastardly Pirate subs lie in wait for the unsuspecting. Once the player has built up enough cash, they can begin to exploit a form of 'stock market' in which various commodities can be purchased and resold at other locations or times for higher prices. This was one of the very first games to support both Direct3D and the most popular 3D-accelerators of the era straight out-of-the-box. Not only is there support for software rendering and Direct3D, but also native 3Dfx Glide, Rendition Verite RRedline and PowerVR PowerSGL.
Full Demo 26MB (uploaded by
How to run on modern systems
ISO Demo 633MB (uploaded by Internet Archive Software Collection)
Graphics Enhancement

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