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Journeyman Project: Pegasus Prime - SCUMMvm set (by Meddle)  Topic is solved

Postby Max Amillion » Sun Oct 16, 2016 7:05 am

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Re: Journeyman Project: Pegasus Prime - SCUMMvm set (by Medd

Postby Meddle » Sun Oct 16, 2016 4:39 pm

New Link:

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https://mega.nz/#!qIdnwI6C!G57ErML6wc6z-WVeRKW5RbP6fV0xCmS2-b_ZB9QsqXA
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Re: Journeyman Project: Pegasus Prime - SCUMMvm set (by Medd

Postby Max Amillion » Sun Oct 16, 2016 7:26 pm

Thanks...but have you tried to run this set in latest Scummvm version? I just tried but got some kind of error like "Missing intro directory. Be sure to rename" Openin/Closing" to "Opening_Closing"
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Re: Journeyman Project: Pegasus Prime - SCUMMvm set (by Medd

Postby Meddle » Mon Oct 17, 2016 5:27 am

The uploader's notes say to use v1.6.0. Why didn't you use that version? And Opening_Closing is already named correctly.

BTW, you can't have a folder (directory or file for that matter) named "Opening/Closing" in Windows -- the file system doesn't allow it.

I'm not sure what you did, but it immediately works in v1.8.1 which is the latest stable release. So you should have unpacked the 7zip archive somewhere and then pointed ScummVM at the "pegasus-mac" folder which was contained within the archive. It should work if you did that.

I used "pegasus-mac" as the folder name because that is the internal name that ScummVM uses for this game.
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Re: Journeyman Project: Pegasus Prime - SCUMMvm set (by Medd

Postby Max Amillion » Mon Oct 17, 2016 8:10 am

I did use android tablet, maybe that is a problem. Anyway, thanks for reupload and reply
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Re: Journeyman Project: Pegasus Prime - SCUMMvm set (by Medd

Postby Meddle » Mon Oct 17, 2016 7:12 pm

I've only tested this on the Windows version of ScummVM, however it should also work fine on the Mac and Linux builds. The rest of the builds for other systems I can't vouch for.
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