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Re: wave ball pc game (error while running).

Postby undef » Tue Mar 24, 2015 8:05 pm

Thanks, I did trying even with this: https://github.com/Codeusa/Borderless-Gaming/releases
But no one have ability for resizing, the game is freezing (it just not responding).
Well, I am very grateful to you @basetta, you saved my life! :cool:
God bless you for the help. :wave:
Later i'll back here to share the result in setup.
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Re: wave ball pc game (error while running).

Postby oldman » Wed Mar 25, 2015 1:30 am

Yeh,thanks basetta ,it's my throttled 3g .
I might try tor browser ,when all else fails ,that usually works.


undef ? are u the same as on nsane .
I was going to post about this over at nsane ,but maybe i don't need to.
Alawar did reply and sent me a diagnostic tool.
But they didn't do very much after that :)
Last edited by oldman on Wed Mar 25, 2015 1:36 am, edited 1 time in total.
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Re: wave ball pc game (error while running).

Postby basetta » Wed Mar 25, 2015 1:34 am

new wave ball mipmap fix (aio package):
http://www.2shared.com/file/zVayUe5k/wb__fix.html
pw: legends_wave_+


Combines both mipmap paths into 1 program now.


30 days
https://www.sendspace.com/file/cibnff
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undef

Re: wave ball pc game (error while running).

Postby oldman » Wed Mar 25, 2015 1:36 am

Ah ha !
sendspace works for me in Cyberghost web proxy.
Thanks Basetta ,very kind of you.

tinyupload works ok too.

EDIT;
Cyberghostweb proxy works for 2shared .
I forgot to turn off : 'Remove Scripts' and 'Remove Objects' in the Cyberghost options before loading the 2shared page. :roll:
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Re: wave ball pc game (error while running).

Postby undef » Wed Mar 25, 2015 8:24 am

basetta wrote:Combines both mipmap paths into 1 program now.

Which is meaning there is no more need to select version (without or with mipmap support)? Let me know please. :?:
@oldman, do not worry for this guy, he is here.... :wink: Thanks for your attention. Later you will see the fix into nsane too.
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Re: wave ball pc game (error while running).

Postby basetta » Wed Mar 25, 2015 1:00 pm

Which is meaning there is no more need to select version (without or with mipmap support)? Let me know please. :?:


Right! 1 version handles both cases now. Played 15 levels without problem. :)
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Re: wave ball pc game (error while running).

Postby basetta » Wed Mar 25, 2015 2:53 pm

aclair says you could try getting API Monitor by rohitab.com


win8.1 crash diagnostic
0) Run API Monitor

1) Left-hand window says: "API Filter" - "Graphics and Gaming" - "DirectX Graphics and Gaming" - "DirectDraw"
1a) Click checkbox next to "DirectDraw"

2) Click "Monitor New Process"
2a) Select wbf.exe process
2b) Attach Using: "Internal Debugger"
2c) Run

3) You'll see a whole wall of messages in top-right window: "Summary"
3a) Wait till crash
3b) Copy-Paste all text into notepad. Upload text file for analysis.
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Re: wave ball pc game (error while running).

Postby undef » Wed Mar 25, 2015 5:05 pm

basetta wrote:0) Run API Monitor
3b) Copy-Paste all text into notepad. Upload text file for analysis.

Wow! You have very advanced methods for education. 8) I believe that all you do is very difficult, more difficult even of writing new application.
Anyway, I did monitoring but have to tell you that the game does not crash after aclair's help, it was crashing before her help. The problem now is in fps. For example 5 seconds are 3 minutes for me, we are talking about full screen mode. For good vision I was in thinking to upload image JPG instead of text file, but decided to upload capture file even that it could be useless in our case, I will remove it later. If you have another interest to explore something different, I will give you assistance for this, no matter of result. Regards.
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Re: wave ball pc game (error while running).

Postby basetta » Wed Mar 25, 2015 5:25 pm

Guess is that you're running game in 16-bit mode but 32-bit desktop? apphelp.dll is going *nuts_ switching back-forth between display modes - log is crazy large about this single detail. Use 16-bit desktop then play game? Unsure what to do about this.

That's the opinion of the techie side. :)
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Re: wave ball pc game (error while running).

Postby oldman » Wed Mar 25, 2015 5:39 pm

undef wrote:
basetta wrote:Combines both mipmap paths into 1 program now.

Which is meaning there is no more need to select version (without or with mipmap support)? Let me know please. :?:
@oldman, do not worry for this guy, he is here.... :wink: Thanks for your attention. Later you will see the fix into nsane too.


Ok,thanks undef :)
I'm glad we found the right people to fix it.
There's some good people here and at rin.
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Re: wave ball pc game (error while running).

Postby undef » Wed Mar 25, 2015 6:59 pm

basetta wrote:Guess is that you're running game in 16-bit mode but 32-bit desktop? apphelp.dll is going *nuts_ switching back-forth between display modes - log is crazy large about this single detail. Use 16-bit desktop then play game? Unsure what to do about this.

That's the opinion of the techie side. :)

OUCH! FAQ me! :x :D :D :D :D
I didn't check this. It was in my attention in first attempts where noticed bad thing for 32 bit.
Now it work fine as original. In full screen by default "drop left" menu is lazy and we have slow tempo of powerpoints which I think there is no more possibility for fixing. It was too much work.
@oldman, you took my words! I didn't believe that somebody will take this job. :o And I am 100% sure that this is the right people, we have no chance if they were not here. No one else would help us. This people here is the most good people I have ever seen. :hi: Тhey have knowledge and experience. And I do not know how can I give them the same gesture. I am in only think for donation. :roll:
Thank you @oldman, you also have a contribution to help. :up:
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Re: wave ball pc game (error while running).

Postby basetta » Wed Mar 25, 2015 9:04 pm

:thanks: for all the kind words and stopping by! It'd take an expert in DirectX compatibility fixing to get further.

You could donate to the website by uploading something not found here, or fulfill an uploader's request. Then all of us here win. :mrgreen:
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Re: wave ball pc game (error while running).

Postby undef » Thu Mar 26, 2015 7:51 am

Then this is THE RIGHT PLACE for me! :idea: I didn't notice this until now, because I always hurry. :?
I already shared one collection and have many others in queue. :lol:
Thanks a lot! :up:
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