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Re: adventure maker full?

Postby annoyment » Wed Nov 18, 2020 11:39 am

All the missing plugins are present within this installer - but :!: The installer itself is EXTREMELY prone to not working, and it's based around Borland Delphi (so of course no straightforward full-extractors for it exist to this day) - so for the sake of completing Delacroix' pack, if anyone manages to crack this bugger open, please reply with the extracted files (or methods to do so) :idea: :thanks: in advance :(
"Hellos, plz help with this, will help backward." -Wimpy
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Re: adventure maker full?

Postby Delacroix » Wed Nov 18, 2020 12:21 pm

Done. All it took was Admin Rights and Win XP SP2 compatibility on the executable. Archive is now updated with the missing plugins. NICE JOB, Annoyment! You helped us complete the quest!
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Re: adventure maker full?

Postby Valerio80 » Wed Nov 18, 2020 2:36 pm

Delacroix wrote:https://mega.nz/folder/sVUWBTCI#SInFvIuOHu0vOMspTpvcqQ

Everything I managed to scrounge up. All plugins in. Read the attached notes, most likely you won't need the GifStuff part.


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Re: adventure maker full?

Postby Valerio80 » Wed Nov 18, 2020 9:32 pm

One more question (sorry!): does anyone know how to use keyguard plugin (or any other) to make the game display a text when the cursor is over an hotspot? I'm asking just in case anyone knows the answer, not asking to work to figure out it for me, I'll keep trying :-)
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