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Legends World • View topic - MorphX: Offline Activation


Index ⇒ Games Support ⇒ MorphX: Offline Activation

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Re: MorphX: Offline Activation

Postby hfric » Thu Nov 29, 2018 12:23 am

take your time no one rushes you ...
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

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Re: MorphX: Offline Activation

Postby Terje_P » Fri May 31, 2019 10:15 am

Any progress?
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Re: MorphX: Offline Activation

Postby Danoi » Mon Oct 21, 2019 10:42 am

It's been very quiet in the recent months on the status of the progress by KingNoger, or any other possible solutions to crack that 1.28GB game.
So, any updates?
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Re: MorphX: Offline Activation

Postby annoyment » Mon Oct 21, 2019 2:32 pm

"Hellos, plz help with , will help backward." -Wimpy
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Re: MorphX: Offline Activation

Postby Delacroix » Mon Oct 21, 2019 4:04 pm

Let's just read what's hidden...
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Re: MorphX: Offline Activation

Postby KingNoger » Wed Oct 30, 2019 1:24 am

“Controlling complexity is the essence of computer programming.”
“The function of good software is to make the complex appear to be simple.”
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Re: MorphX: Offline Activation

Postby KingNoger » Mon Nov 04, 2019 8:31 pm

Dear Community I've got an update on the offline activation reversing the game EXE
Update: I've found out that it has a trojan horse virus that is hiding some of the game functions so I need to remove this and unpack the EXE before I can start reversing the EXE and removing the stupid activation junk.
Keep you posted on when I unpack this EXE. :D
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Re: MorphX: Offline Activation

Postby KingNoger » Thu Feb 20, 2020 4:40 pm

“Controlling complexity is the essence of computer programming.”
“The function of good software is to make the complex appear to be simple.”
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Re: MorphX: Offline Activation

Postby Scaryfun » Fri Feb 21, 2020 1:51 am

Will be nice if you manage to do it. Thanks in advance! :)
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Re: MorphX: Offline Activation

Postby KingNoger » Fri Feb 21, 2020 3:06 am

“Controlling complexity is the essence of computer programming.”
“The function of good software is to make the complex appear to be simple.”
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Re: MorphX: Offline Activation

Postby KingNoger » Wed Jul 22, 2020 11:42 pm

I wanted to say this project is still in-development just been busy getting other projects over with I'm doing a lot of them.
so it is still going strong.
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Re: MorphX: Offline Activation

Postby Scaryfun » Thu Jul 23, 2020 1:41 am

:cool: keep us posted. Thanks.
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Re: MorphX: Offline Activation

Postby KingNoger » Thu Feb 22, 2024 5:02 pm

Hey, I wanted to post an update on my work on morphx..

Note: I have not made serious progress due to leaving the project a year ago and lost my project code.
So do not expect me to give anything but a github link to keep up with my progress.


This is not a crack I am taking the game data and porting it over into my own game engine.
So, this game will work in my own game engine.
That being said I hope to have this ported by this year alone.

No shit drm will be added... No need for activation either...
I am using the international version to port over the game.

Links:
https://github.com/ParagonXIIV/Morphx

Anyway much love and stay tuned.
Something to look forward to this year.
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Re: MorphX: Offline Activation

Postby Terje_P » Thu Feb 22, 2024 5:39 pm

How long are you gonna keep up with this scam?
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Re: MorphX: Offline Activation

Postby KingNoger » Thu Feb 22, 2024 11:36 pm

“Controlling complexity is the essence of computer programming.”
“The function of good software is to make the complex appear to be simple.”
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