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Secret Service: Ultimate Sacrifice damage bug  Topic is solved

Postby Terje_P » Sun Sep 27, 2020 12:45 pm

I doubt many people will play this game these days, but the game engine has a bug where enemies don't take damage if the FPS is too high.

I don' remember which method I used, but you can force vsync with either the AMD or Nvidia control panel, or set a framerate limit with either one. As both the AMD control panel, and Nvidia control panel have a way to limit the framerate if you have a recent card.

RivaTuner Statistic Server should also work.

https://blurbusters.com/gsync/gsync101- ... ettings/12
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Re: Secret Service: Ultimate Sacrifice damage bug

Postby hfric » Tue Oct 27, 2020 12:09 am

You don't say ...
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Re: Secret Service: Ultimate Sacrifice damage bug

Postby Terje_P » Tue Oct 27, 2020 6:00 pm

Yeah, maybe at least someone will avoid this bug now.

As I couldnt find any info about it on pcgamingwiki.com
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Re: Secret Service: Ultimate Sacrifice damage bug

Postby NATO2000 » Wed Dec 30, 2020 3:33 am

Terje_P wrote:Yeah, maybe at least someone will avoid this bug now.

As I couldnt find any info about it on pcgamingwiki.com



I came into this bug once,and I used bandicam to lock FPS to 80,problems solved

not only this one ,but also a lot of games will encounter all kinds of bugs when FPS too high
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