Abuse | Crack dot Com / Electronic Arts | 1996 | |
---|---|---|---|
|
The protagonist of the game, Nick Vrenna, has been falsely incarcerated in a prison where illegal experiments are taking place. A prison riot occurs and the experiment goes horribly wrong. The people inside the prison - excluding Nick, who seems to be immune - get infected with substance that transforms them into monsters. Nick then finds it prudent to stop the further spreading of this substance. The basic premise of the game, as well as the general look of the character, enemies, locations and some weapons, is a rather thinly-veiled homage to Predator and Alien series of movies. Abuse resembles a side-scrolling platform game. The game is marked with its unusual control scheme: The keyboard is used to move Nick, while the mouse is used for aiming the weapons. The basic gameplay consists of fighting various enemies (mostly the various forms of mutants, who prefer to attack in huge swarms) and solving some simple puzzles, most involving switches. Networked play, through IPX/SPX, is also supported. Abuse was quite well received by the game press, who hailed the game as "the Doom of platform games". The game includes a rather polished level editor, which is fully usable from the game itself. The editor, once enabled with command-line parameter, can be toggled with Tab key, and the game can be fully edited while testing the level - for example, the states of various triggers can be surveyed in real-time. The game was originally released as "shareware", though in modern terms, a "beta-version demo" would be a more appropriate description. Abuse's source code was given over to the public domain when Crack Dot Com closed its doors in 1998. The full retail DOS version was recompiled as Win32 executable by Jeremy Scott as "Abuse for Windows". | ||
1 2 |
|
||
|
|
||
|
|
||
1 2 |
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
|
||||||