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This is an attempt to stretch the potential of Adventure Game Studio.
As well as having a standard adventure game plot, the game also incorporates
a space trading sim, free-roaming throughout three galactic zones,
sidequests, and all sorts of ways to goof about on the way to following the
main storyline. It's sort of a sequel to the same author's Rob Blanc games
as it uses some of the same characters and locales. You play Dan Gordon, a
hapless, average Joe who is kidnapped one day by aliens to be their errand
boy. Unbeknownst to you, the aliens sent you on a suicide mission to deliver
a package. Lucky for you, the package's intended recipient disappeared
before you could finish the job - as well as captain of the alien ship that
kidnapped you. Your mission, as impromptu ship captain, is to find out why
people are disappearing. Since space travel requires fuel, which costs
money, and space is full of dangerous pirates called the Culthorpes, you
will need to fight and trade to pay your way and survive. |