Animal | Microtime / Ocean | 1997 | |
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The plot in this wacky adventure: the town of Snackopolis is thrown into chaos after the mayor Pepereinstein has been kidnapped. As a walking, talking sausage named Peperami who works for the mayor, your job is to investigate and rescue the mayor to restore order to the city. The game unfolds in a typical fashion: explore various locations around the city, interrogate other snacks to gain clues, solve puzzles, and defeat the bad guys. Most puzzles are banal and uninteresting - *fighting* is the only way to 'solve' many situations. On the upside, most characters - being lowly snacks that they are - have funny things to say, and 2D graphics are well-drawn and animated sequences funny enough to compel you to play until the end. Most jokes are too sophomoric and gross though. | ||
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