Mayabin (cancelled) Virtue Creations / 1000 Mile Productions 2005

In a world, far distant from our own, yet near enough to rouse long buried memories in our souls, destiny is stirring from her age long sleep. The first tremors of her movement ripple through the earth, setting loose the forces that will rend your world in two. But, for now, all you know is that your peaceful homeland, Mayabin, is being thrown into confusion by mysterious vessels bearing an invitation from a place called Neverla. The message born across the seas describes utopia - a land without need of laws. For in this land men have discovered the secrets of fulfillment, happiness and harmony through what they call the “emerald light”. Upon you has fallen the task of discovering the truth about Neverla. Mayabin is a serene and beautiful island lost in the faraway seas. People come here to question. In search of something to give meaning to their lives, the people of Mayabin are forever lost seeking something just out of their reach. But one day, the residents of Mayabin come across a book that changes everything. The book speaks of a place called Neverla. A mysterious land where all the questions are answered. A place where people can end their endless searching and find true meaning. At Neverla, people do not need laws or rulers. In the perfect society, people live in peace and harmony. Can the residents of Mayabin accept Neverla's answers? What is this ultimate answer that lets the people of Neverla create the perfect society? To find out you will have to wait for Mayabin. This will be instantly familiar to those who've played Myst and Riven. It features the slideshow style graphics made classic by the first two games in the Myst series. The demo version of Mayabin allows players to explore beautiful scenery around the island. While Mayabin does not feature the kind of 3D graphics you might expect from an action game, its vibrant scenery and familiar style gives the game a certain degree of depth and a pleasant feeling of nostalgia. It was to have a key feature that is very uncommon in adventure games. The puzzles and challenges players face throughout the game will have more than one solution. Moreover, your decisions in the game will give direction to your adventure. Some decisions will lead to more difficult puzzles than others. Events will be shaped based on the path you choose to take every time you play the game. This different and creative style will give Mayabin tremendous replay value and urge players to consider alternative solutions to the game's challenges. The game's development was stopped before completion but there is a playable demo available.
Level Demo 55MB (uploaded by Adventure Spiele)

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