|
Unarguably the best game ICOM ever produced, Deja Vu 2 continues the storyline
of the first game, only this time you no longer have amnesia. As an ace private
detective, use your sleuthing skills to uncover sinister gang plots and implement an
ingenious plan to set one gang against the other. This is the one game that compares
favorably with the best adventure games of the era (1989), and ICOM even generously
reduced the number of useless items you can carry. In the sequel you wake up in Las
Vegas with a great headache and realize that you are Ace Harding, who haa to find
$112,000 of recently murdered Chicago's racketeer Joey Siegel for his boss and Las
Vegas' mobster Tony Malone. You have a choice to find money in one week "or else".
Just for formality you are watched by Malone's thug Stogie Martin. During the
investigation in Noir style you can collect and use items, talk to characters and
make some decisions. The game has a multiple windows interface, which size and
position you can change. Together with its predecessor Deja Vu II is considered by
some fans to be the most difficult of these games and requires a lot of lateral
thinking. As in Deja Vu I, the gameplay has a final part where evidence collected
during the game has to be planted in the right places. This part is among the
trickiest in the game, since the significance of each tidbit can be hard to assess. In 2015, a MacVenture Series PC release contained both the original Macintosh 128k black and white, and Apple IIGS 4-bit color versions. |