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A group of scientists discovers an asteroid that is on its way to a collision
with the Earth. Is there any way to prevent the disaster? Boston Low, a NASA veteran,
is sent to command a space expedition on the asteroid. Accompanied by the journalist
Maggie Robbins and the archaeologist Brink, Boston investigates the asteroid and
finds a strange structure that undoubtedly belongs to an alien civilization. During
the course of investigations, the team finds itself on a seemingly deserted planet.
To their surprise they discover that it is hollow, and that there is evidence of
alien technology inside. They try to figure out what it is for... when suddenly it is
transformed into a crystal-like spacecraft and they find themselves hurtling through
space at warp speed, across the galaxy to the planet of origin. Where are they now,
and why were they brought here? And more importantly, how will they ever figure out
a way to get back home? Wherever home is now. They find themselves on a planet that
was obviously once inhabited by a highly evolved civilization. Yet now it is a hostile
world, desolate and abandoned with no sign of anyone anywhere, and none of the artifacts
make any logical (human) sense. They know that somehow they're going to have to learn
how these aliens thought, and maybe even why they're gone now, in order to be able to
understand their technology and get back home. So they split up to increase their
chances of finding something helpful. "Dig" is a
point-and-click adventure game with a simple one-cursor interface and more complex
puzzles than usually encountered in LucasArts' adventures. Despite having a serious
story, the game follows in many ways the tradition of LucasArts' humorous adventures.
It's also based on a story of Steven Spielberg and was highly anticipated before its
release. |