Key, The Parts 1-3 Jon Cooper, Cyragon / Mug Software 2001

The Key is a freeware graphical adventure game. It is set in the future on a distant planet (time unknown as time-scale does not seem to match ours). Your objective is to explore an abandoned colony and uncover The Key to the power source of The Hub, the universe's central power source. The game consists of numerous rendered stills which are clicked in hotspots to navigate from location to location. Apart from moving from location to location and zooming in and out all interaction with the game is done via many 'panels' which can be accessed in numerous locations. Atmospheric sound-effects and some animations are also included. Unlike many adventure games this one has no inventory, the whole game is resolved by interacting with panels using information gained from other panels. Part I: Flight from Arcadia - After making contact with the Exiles, you find yourself in a city deep underwater. You have to find a way to reactivate the ancient machines and get Arcadia functional again so that you can find the missing Key. Part II: The Valley of Stars - You have at last made your way to the Valley of Stars -- a portal of sorts that offers access to many long-forgotten planets. What you need now, however, is power: the old reactor on Arcadia is simply too weak to unlock the Vault. Is there a way the worlds could be reconnected and the old communications system reestablished? Part III: Quest for the Key - At last, you have made your way inside the Vault -- only to find, as the Empire did a few decades before, that the way to the galactic core is being protected by a gate, and the four crystals that are needed to activate the gate are gone. There are millions of worlds throughout the galaxy; how could one ever search through them all? There must be a way to get past the gate, and it is up to you to find it.
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Freeware Games 1-3 125MB (uploaded by Free Game Archive)


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