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A great game from the team that brought cult classics Heimdall 1 and 2, Litil
Divil is a charming action/adventure that will appeal to young and old adventurers
alike. As the game's name suggest, you play a little devil named Mutt, who likes
nothing better than sleeping in his peaceful abode in the underworld. As luck would
have it, Mutt is chosen as this year's hero (i.e. victim) to venture forth into the
mysterious Labyrinth. His mission: to bring back the Pizza of Plenty from the
mysterious Overworld. With cries of "anchovies" and "capers" behind his back, the
game begins as Mutt gloomily enters the great unknown. Although billed as an "action
adventure" game, Litil Divil is better described as an "action / puzzle" hybrid: much
of the gameplay involves helping Mutt avoid the various traps and obstacles in the
tunnels, as well as fearsome attacks from underground monsters. Reflexes are therefore
essential, especially to avoid the dreaded "Entity" character that occasionally appears
out of nowhere to nab Mutt to the dreaded Quit/Play Again screen - which means either
restoring or playing the entire level all over again. When Mutt enters one of more
than 40 total rooms in the game, the action shifts from first-person to isometric 2D
perspective. Although you must figure out the objective of each room, they are for
the most part quite simplistic. Some physical, object-oriented puzzles are quite
entertaining and original, while others require pure reflexes to solve or items in
your inventory. Speaking of items, fans of traditional adventure games will be very
disappointed: Mutt will use the item automatically if the situation calls for it,
although you still need to figure out whether Mutt needs an item he doesn't already
have, and where such an item could be found. There are also many "Goodies Rooms"
where Mutt can buy items - although most of them are weapons or shields that are
helpful in keeping up his health level. The real star of the game are the charming
British humor and those ingenious puzzles that require both reflexes and intuition.
After the disk version, a deluxe CD version of the game was released which added some
cut-scenes and extra rooms. |