Starcross Dave Lebling / Infocom 1982

The game was Infocom's first in the science fiction genre. It takes place in the year 2186, when the player's character is a lone black hole miner exploring an asteroid belt. The player's ship, the Starcross, is fitted with a mass detector to look for "quantum black holes", which are such powerful sources of energy that one could provide a wealth of riches. When the mass detector finally discovers an anomaly, however, it isn't a black hole but something else entirely: a massive craft of unknown origin and composition. The player must dock with the mysterious ship and gain entry to its interior. Once inside, there are a wide variety of alien plant and animal species to discover as well as an array of unfamiliar technology to master. It continued the successful use of "feelies" - items included in game package like a journal, map and letter which gave the game tactile interaction. "Astronaut Food", which was to be a small package of something edible and presumably freeze-dried was planned but with legal problems involving health laws, was dropped. The first box for Starcross was a round plastic box that resembled a flying saucer disc.
Game manual & extra contents
Browser-Playable Zplet Version ( @ Martin Pot's Page)
Full Demo 59kb (uploaded by MyAbandonware)
Full Demo (@ Illuminiom)
Included in: Infocom Universe Bootleg Full Demo (provided by Gr.Viper & uploaded by Molitor) 389MB
Booter Image ISO Demo + Feelies Scans 180kb+80.7MB (uploaded by Internet Archive Software Collection)

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