Witness, The Stu Galley / Infocom 1983

In The Witness, you are a police detective working near Los Angeles. The year is 1938, and on this stormy February night a wealthy but frightened man has asked you for protection. In spite of your best efforts, a death will occur, and you will have twelve hours to solve the mystery and try to arrest the killer. If you think you have enough evidence against one or more suspects to convince a jury of their guilt, you can arrest them and conclude the case. Your ever-helpful assistant, Sergeant Duffy, will assist you in taking the accused into custody. You are expected to establish the three traditional ingredients to an ironclad case for the prosecution: the accused must have had a motive, a method, and ample opportunity to commit the crime. There are many possible endings to this case, and the one you reach is determined by your actions and by the deductions you draw from the evidence you gather. But one ending fits the facts better than any other, and you will know it when you reach it. The NPCs in the game are very well designed, each with a wide range of actions and reactions that will entertain you long after you have already solved the game. The parser is much better than 1982's Deadline. The game now understands a wider range of synonyms. The difficulty level is only moderate.
Extra "Feelies"
Full Demo (uploaded by MyAbandonware)
Browser-Playable Zplet Version ( @ Martin Pot's Page)
Included in: Infocom Universe Bootleg Full Demo (provided by Gr.Viper & uploaded by Molitor) 389MB
Booter Image ISO Demo 75kb (uploaded by scaryfun)
included in The Mystery Collection: Interactive Fiction From Infocom - ISO Demo 6.6MB (uploaded by Internet Archive Software Collection)

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