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The last game to date by Istvan Pely, this is definitely the best game out of
all three games he designed (the other two being Majestic and Syn-Factor). Which is
to say: it has an excellent sci-fi storyline and characters, but is unfortunately far
too short and has puzzles that are far too easy. You are Chatt Rhuller, an agent of
the Interstellar Transportation Commission (ITC). Even though you are a new recruit,
you are sent to a planet called Rheom 1 to investigate a murder. There, in a research
facility for a top-secret project, a scientist went mad and attacked the chief
scientist, Dr. Victoria Fayn. She shot and killed him, claiming self-defense. You are
sent to investigate because this is not the first time that someone has gone insane
on that planet, although it is the first time that anyone has been violent. Some
speculate that it is the constant daylight that drives people insane, but it seems
that something more is going on. Most of this information about the story is set up
both in the manual and in the opening sequence of the game. The story held a lot of
promise, and could have been excellent if it was longer. Unlike a lot of adventures,
the objects you collect have very obvious uses, and one does not need to rely on some
sense of warped logic to solve the puzzles. If you find a computer interface terminal,
you find the nearest conduit to use it in. The game world is fairly small - most of
the action happens in a fraction of the possible areas to visit. It's an enjoyable
game, and one that reminds of traditional adventure games of the past. If you want to
pass the time with an enjoyable, albeit short, traditional adventure game, look no
further than this one. |