Zork Quest: Assault on Egreth Castle Tom Snyder Productions, Inc. / Infocom 1987

This was one of the first interactive comic books (along with Lane Mastodon and Gamma Force). The unique element of this software was you could "follow" the narrative from a single character's point of view, or "jump" to another character's. Thus, you could re-read the story to learn new things about how the character's different paths affected each other and the outcome of the story. The display technology used a 3D vector format; Many scenes scaled (like zooming on a camera lens), although this sacrificed detailed graphical textures and colors. This Zork inspired comic acts more like a D&D novel, following a party of travelers as they enter and explore Egreth Castle. The lackluster consumer response was perhaps due to the then-primitive graphics technology and it was not conducive to engaging animations. But then again, the dismal sales of Marvel Comics CD-ROM comics much later may suggest that comics are best suited to a print medium after all.
Full Demo 284kb (@ Juego Viejo)
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Booter Image ISO Demo 245kb (uploaded by scaryfun)

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