At first, I didn't have a sound either. After reading the logs, somehow I came to understand that the bug is not in the toy as such, but in its engine. Having Googled the text of the logs, I tried to fix in the file ...\Ghajini\scriptsAndAssets\client\prefs.cs
Code:
$pref::SFX::autoDetect = 0;
on
Code:
$pref::SFX::autoDetect = 1;
And after that, the sound appeared. However, when leaving the game, some error now crashes ... otherwise, everything works. The funny thing is that in that file the line was again corrected by itself on
Code:
$pref::SFX::autoDetect = 0;
, but the sound is still normal.
I will be glad if this information helps someone.
https://rutracker.org/forum/viewtopic.php?t=4416029
Sound fix for the game in a modern OS, confirmed to be working in Windows 10.