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Oncle Ernest first trilogy XP patch most wanted!

Postby myloch » Mon Jun 26, 2023 3:19 pm

Hello,
I cannot run them on my Vista pc (incompatibility with Quicktime 2.1.2). Some french users out there shared a famous Xp patch but all links are dead. Emule? LOL

Please help
Please help me! Check HERE for my requests / most wanted titles!
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Re: Oncle Ernest first trilogy XP patch most wanted!

Postby annoyment » Mon Jun 26, 2023 5:01 pm

Missing files in question (since everyone in that French Yahoo Answers variant was like "pl0x here is email pl0x merci boocoop"): ErnestXP_FR.EXE (dead FTP link for reference) and Patch.Ernest.pour.NT-2000-XP.exe (no ed2k link found, sry)

First one to try: https://web.archive.org/web/20020214042 ... nestXP.EXE
Some different one (use IDM or something): http://storage.canalblog.com/24/25/154873/48665704.exe
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Re: Oncle Ernest first trilogy XP patch most wanted!

Postby myloch » Tue Jun 27, 2023 12:27 am

The first one installs but doesn't work (the game hangs after some intro videos).
The second one totally ignores my game is installed.
Maybe that's because I'm using the pizza localization, not the escargot main.

But...

I discovered what is patched with some ViceVersa™: it's a small file called bitmap.r95!
I found a good one elsewhere and it seems stable now.
And no, even if patched, it doesn't run on anything newer than XP.
Great games though, weird as shit but they have some style!
Please help me! Check HERE for my requests / most wanted titles!
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Re: Oncle Ernest first trilogy XP patch most wanted!

Postby annoyment » Wed Jun 28, 2023 6:30 am

The only other idea I have (apart from compatibility settings) is to install K-Lite on your Vista rig - managed to play a bit of two croissant Ernest installments on W10 (though FMVs had no video, as noted) long ago, and methinks that codec pack did a trick or two (installing it on every setup - it's almost a godsend); YMMV IDK :roll:
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Re: Oncle Ernest first trilogy XP patch most wanted!

Postby myloch » Tue Jul 04, 2023 9:44 pm

Klite doesn't help. Maybe it can do the trick with some of the newer installments.
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Re: Oncle Ernest first trilogy XP patch most wanted!

Postby hfric » Wed Jul 05, 2023 4:44 am

:huh: why not use a WM with win98Se ... :huh:
Since older games where made for a set of specific driver api , that have access to specific memory regions ... like some games will not work if they see over 64 gigs of ram (or even 1\2\4\8\16\32gigs) , since 32bit games where made for max 2 gigs of ram ... 16bit for max 16mb of ram ...

There is also the question of drive letters ... older games where made to see 1 HDD , 1 Floppy , 1 CD ... then 40 drive letters ... or 2 (yes TWO) CD\DVD\BD media drives ... same with drive lettering , A\B is for Floppies , C was HDD , D to Z was Other media devices (if you set it in Autoexec.bat\Config.sys)

So what those patches do is ... yup you guess it , make them aware of large addresses ... aka see bigger ram ... same as the compatibility mode that fakes limitations (but then you have to have Dx9c or Dx7 installed , and set QT drivers)

Same with new hardware and Cpus ... when a game is made for one core ... then have a processor that has 128 of them now ... with speeds that break the game logic scripts (vsync tied to game logic) ...

and easy trick to make some old games run on new systems are Drivers that are new and have still old API in them (like mentioned K-Lite Mega pack)... then run LAA
Code: Select all
https://www.techpowerup.com/forums/threads/large-address-aware.112556/
to make those see the whole ram since those games crash, when suddenly a set driver\asset ventures into the far lands of GIGA RAM ... when it expected to be in Mega Ram lands ... and force vsync ... to to mention Force gimp your OS with MSCONFIG to have set RAM or CPU cores
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