High Strangeness Barnyard Intelligence Games, Crystal Labs / Midnight City, Majesco Entertainment 2015

This is a hybrid of 8 and 16 bit games - a 12 bit adventure. The inspiration of the game comes from many Action-Adventure and RPG games of yesteryear. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Throughout the game your pixel art perspective of the world will be interrupted by visions of watercolor illustrations that shed some light on your mysterious surroundings. The chiptune soundtrack by Dino Lionetti and Rich Vreeland backs up the aesthetic of the world and sets the mood for strange happenings. The game received notoriety for being the first video game to ever be successfully funded on Kickstarter. Seriously, before Double Fine Adventure, in fact. Six years later, it is finally released.
Screenshots/Video
Full Demo 117MB (uploaded by scaryfun)


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