Novus Inceptio McMagic Productions 2015

Early Access Release This is a postapocalyptic MMORPG with sci-fi/fantasy elements. Aim of the game is to create an integrated living world that is not affected by active player base. Gameplay is focused mainly on hardcore survival action, tactics and strategy. It takes place in the future on unknown planet. One of the most important story goals is to find what caused global catastrophe, that destroyed planet. Players will use advanced technology and partially supernatural powers. Creating new civilization will be completely up on players. Game doesn't offer any quests and minimum NPC. It allows natural character creation. Attributes that players use will increase and those not in use will slowly decrease. Characters will also get old and die permanently due to illnesses, injuries or even from exhaustion while exploring vast world. In that case, player will use his stored DNA to create clone with corresponding attributes. Another way is to transfer players genetic information on offspring, which will become playable in case of players death by natural causes. Getting old affects whole world including plants and animals. It's game with natural flow of time, day and night cycle and event weather that effects world. There are no limits in character attributions unlike other games. Players have complete freedom about their main character focus. Players don't have to hardly think about race or class they would choose - everything player does is affecting and ultimately creating character. It offers only tutorial quests. Other missions are given strictly by other players. Capacity of players inventory is limited. One of the first missions is to create a custom housing and storage. Players are not limited to build only single buildings, but are encouraged to build whole villages or even cities. Social interactions is not only about trading and mission recruitment. Players can build clans, villages and cities. Possibilities of cooperation or rivalries are wide open. Bigger activities require better logistic support. Old or damaged houses must be repaired and characters have to be fed. It encourages crafting. Tools quality and technology will increase alongside with characters attributions. Absence of NPCs offers creation of fully functional market. In the beginning of the game you find yourself in the middle of the wild nature with only a knife and basic tools. A small personal robot is your vital assistant, but remember he doesn't do all the (hard)work. You need to find sources of the food, warmth and you must brace for the danger, which hides in deep forests. Illness, injury or death is your daily bread. After some time you’ll get to know the laws of your world and you’ll be ready for long journey that awaits you. You can build your own house, farm or you can focus on one of many crafts. Don’t worry, you are not alone in this. You get helpers, that will fulfill your assignments. Helpers will work for you even in your absence. But they can get sick as well as you. therefore you must tread them nicely. Together with other players you may build a village, city or you can reign whole region and establish your own rules. Buildings and building elements are made by modular system. The only limit is your imagination, resources and skills. All items in the game are unique and made by players. Creating is complex process, affected by many things, from the skill level to material you use. Crafting system doesn't show required materials, but only shows parts you need. Everything else is generated automatically (if you use stone, you make stone ax, but if you use iron, you create iron ax – you can use different material on every part, it takes on account even type or density of the wood). Due to this system, there is only one recipe for ax and there is no need to make dozens recipes for better equipment. It isn't just about colonizing the world, surviving and creating working economics. Whole word of life, death and mystery awaits you. Get ready for dark forests, dry deserts, tropical jungles or even underwater life. All this in the game area of 576km2. The world lives its live with or without your activity – animals live and die, weather changes and new locations are created by players. Long journey full of finding rare materials, searching for the truth and true meaning of existence of the planet awaits you. Not all places were able to regenerate from the catastrophe that shook the world. It's also possible to run into relic of the original civilization, that ruled the planet before you.
Screenshots/Video
Full Demo v0.54.003 2.34GB (uploaded by scaryfun)


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