Azada In Libro ERS Game Studios 2011

That darned evil uncle is trying to take over the magical land of Azada once again, and this time it's personal. While the original Azada was basically a ton of puzzles strung together with a bare-bones story, and Azada: Ancient Magic played like a series of small self-contained room escapes taking place within classic tales, Azada: In Libro is a fully realized point-and-click adventure within the land of Azada itself. Titus' evil uncle is once again attempting to take over Azada, attacking the three guardians of the land who hold the three keys which are, well, the key to getting in. What said uncle doesn't seem to realize is the fact that if Azada falls, so does the real world. Or, maybe he does know and just doesn't care in his bid for power. Titus has called upon you to enter the realm of Azada and rescue the three guardians before his uncle can get his grubby mitts on them. It plays like a true adventure hybrid with a changing cursor, navigation arrows, a clue notebook, and the works. A bottom-loading inventory keeps track of the multiple items you will pick up along the way, most of them needed to activate the multitude of mini-games and puzzles hidden within the scenery. With few hidden object scenes and no lists, it plays more like a classic point-and-click adventure than a hybrid.
Review/Screenshots
1-Hour Trial Demo 264MB (uploaded by Big Fish Games)
Full Demo 669MB (uploaded by scaryfun)


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