Souvenir Robert Yang, Mohini Dutta, Ben Norskov 2012

This is a first-person video game about growing up and leaving home. The disorientation of becoming an adult is reflected in the surreal M.C. Escher-inspired world with multiple gravities. As the player delves into the fragmented world of her childhood memories, she chooses certain "souvenirs" to take with her to adulthood, to form the narrative of her coming of age. It was created while completing a Design and Technology MFA at Parsons.
Screenshots
Free Prototype 49MB (uploaded by Official Site)
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