Dizzel PMang, NSStudio, Neowiz / OGPlanet 2011

This massively multiplayer, third-person shooter using the Vision Engine features all the great gameplay of a third-person shooter like Gears of War, including wall-hugging, blindfire, and use of an assortment of melee weapons to punish enemies. It also features a new aiming animation system specifically designed by Neowiz for the game. The game will contain mild custom accessories to alter the look and feel of the characters in the game. There will also be a fair amount of accoutrements available for modifying the weapon load-outs and side-arms, as well as the option to purchase various melee weapons, too. Dizzel sports more than just melee attacks using a broad range of weapons, though, it also allows gamers to incapacitate opponents using combos, vicious knee strikes and other devastating moves. Not only is staying low and using stage obstructions a great way to take an enemy by surprise, but there’s also the option of wall-hugging and peeping around or over obstacles and corners, as well as blind-firing to either lay down suppression fire or keep an enemy distracted. The game was shut down on Apr 13/2015.
Screenshots
Download: None currently available


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