Bust Hillary 3D Tenkiller Studios 1996

This is a fan-made assault on a character they don't like as was similarly done for ones that deserved it like Saddam Hussein or Osama Bin Laden or others that were more absurd such as Barney the Dinosaur or Teletubbies. In this case, it is the wife of then U.S. president Bill Clinton. It is necessary for a limited time (1000 seconds, after which the game simply closes) to walk through different cases, one way or another connected with the Clinton couple, and collect ten incriminating secret FBI files, scattered here and there, simultaneously shooting back from the White House security officers, special services and other individuals interested in hiding their dirty secrets. A dozen first-aid kits (in fact - life units), twelve rounds, two types of weapons (a long-range pistol and a rapid-fire "Uzi") - this is all our initial "capital". The White House dungeons are tangled, full of vicious opponents, seeing you even through the walls and (without) successfully trying to shoot the intruder. Like in Wolfenstein 3D and a little to Duke Nukem, with a first-person view we wander through the areas of world imperialism, deal with local guards, collect first-aid kits (recall, one piece is equal to one unit of health), cartridges and find dirt (of which all varieties are present here, let's just say ), sometimes jumping and squatting. For his successes, the player receives points in order, apparently, to enroll in a non-existent table of records. Both barrels share ammo, so be careful. If you spend everything on the "Uzi", then you won't be able to shoot from the pistol, and since there is no "zero" fist-knuckle-duster or something like that, there will be nothing to fight back with. In this case, the outcome is extremely predictable. There is an opportunity to call the map over the image, but it is not easy to understand. The music is clearly inspired by Wolfenstein 3D, - however, there is only one short composition. The graphics are pretty mediocre for shooters of that time, the design of the rooms is varied, there is a minimum of interactivity (opening doors, breaking glass and all kinds of test tubes), although it will be far from the level of Duke 3D. Seat management is completely non-obvious and cannot be reassigned. Full aiming is realized only with the keyboard Num Pad; Although the mouse is supported, you can't turn the camera with it, only move and shoot. Enemies, as already mentioned earlier, shoot excellently, although they prefer to do this at medium-close range, which is why they can be beaten relatively calmly from a distance. It is also upsetting that in case of defeat, the game gives only one opportunity: to exit. You won't be able to start over right away.
Screenshots
Free Game 6MB (uploaded by DOSGameZone)
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